TO AKIMON Update 1.2
To Akimon » Devlog
UPDATE LOGS
TO AKIMON Update 1.2 :
---CHANGES---
- Slight environmental changes for the beginning of the game for better-resulting visuals.
- Lighting changes for the Highway level of the game for better visual clarity.
- Removed Construction Site level's background to better suit the atmosphere.
- Major lighting changes to the First Train station.
- Removed "falling obstacles" from the first Train Station level.
- Added new obstacles to replace old ones to the first Train Station level.
- Complete visual overhaul to the Park level.
- Lightning overhaul to the Rooftops.
- Added new lighting to the City Center.
- Lightning changes to the Bridge level.
- Changed global lighting on most levels to better suit the atmosphere.
---FİXES---
- Fixed the bug where you could get out the obstacle course at the beginning of the game by going left and/or right in some places.
- Fixed the bug where you could be stuck in an invisible wall after completing the "Tutorial" section of the game.
- Fixed the bug where you could miss the end of the level by going off too far to the left/right at the end of the Highway level. (Thanks Yunus!)
- Fixed the bug where you could get out of the obstacle course at Train stations by using a metal rod to jump.
- Fixed minor unintentional difficulty spikes.
- Overall lighting fixes across all levels.
- Some reflection bugs on certain materials have been fixed.
- Fixed the bug surrounding the glass texture in the Bridge level.
- Fixed the issue where the UI would not work properly on lower resolutions.
- Boosted performance for the end of the Highway level.
- Boosted performance for the Park level.
- Fixed performance issues for all City levels.
- Overall performance fixes
---OTHER---
- Removed needless clutter from various levels that take place in the City.
- Post processing effect adjustments.
- Added version number to the intro screen.
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